Welcome! This post is meant to provide a clear and concise overview of the various installments included in the Atelier universe from as far back as the PlayStation 2 era. I have played each and every one of them, and I can honestly say that every game in the series is worth playing – especially…
This particular post is meant to serve as a sort of general guideline for all (or at least most) of the mechanics included in this game – from synthesis to battle, exploration to story. Whether you are a veteran or novice to the series, this guide should (hopefully) give you a clear idea of the various systems employed by Atelier Firis, the difficulties and challenges, as well as bits of advice on how best to proceed.
Atelier Firis follows the adventures of the titular alchemist, Firis, and a rag-tag band of friends and family as they set off across the far reaches of the world. The characters themselves are fairly typical to the series: Firis is a novice alchemist with both natural talent and enthusiasm for her work. She’s both naive and innocent, with a bubbly and generally childish personality.
A splendid book about the history of science. Comprehensive but not in depth, this thrilling piece tells the tale of the human history of science from the beginning right up until the “now” – but not in traditional textbook style. Bill Bryson weaves a picture of a living world, where scientists are faulty, flawed human beings with their own ambitions and rivalries – where even the most genius of men can sometimes, and often, be wrong.